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Tvtropes the outer worlds
Tvtropes the outer worlds









tvtropes the outer worlds

Most of their problems come from the fact that they downright refuse to do the equivalent of social security, taxes and healthcare after they took over.Incompetence, Inc.: The Board is no better at economics and running a civilization than any of its subsidiaries.They also have been luring extra citizens to Byzantium with the promise of a Lottery that is actually an excuse for killing the masses. Final Solution: Their current plan is to freeze almost the entirety of the colony and hope they can solve The Famine in the meantime.As a result, there are numerous projects that are complete failures. Their usual solution to any problem is to throw money and yes-men at something until they give up, often with massive loss of life involved. Fascist, but Inefficient: The Board is terrible at their jobs.Its sister vessel, the Groundbreaker, was filled with everyone else, and the Board's been scraping by with said so-so population. The Remnant: The Hope was a colony ship loaded the best and brightest that humanity had to offer for the Halcyon mission.Evil Power Vacuum: Even in endings where the Board loses, the corporations still exist, and are just robbed of much of their collective executive and political powers.This will kill all of the Hope colonists and they don't have a way to revive frozen people past ten years yet. Evil Plan: They plan to empty out the Hope's cryogenic freezing chambers to safely store the Halcyon colonists, except for the citizens of Byzantium, and live off the resources thereof.Depending on how this is done, it can really be that easy or it could result in the protagonist having to fight their way out of said leader's headquarters.

tvtropes the outer worlds

  • Evil Is Easy: For a certain definition of "easy" as a quick and simple way for an Unplanned Variable to increase their reputation with them is to assassinate the leaders of factions antagonistic to them.
  • This coupled with their general incompetence has led to the Colony being in very bad shape.
  • Evil, Inc.: Practically every corporation in Halcyon with the exception of MSI operate without any ethics or standards thanks to the complete lack of oversight.
  • A sufficiently charismatic Unplanned Variable can take charge and order them to fight the prisoners anyway, which they do. If the Unplanned Variable sides with the Board, the guards of Tartarus are in complete disarray during the riot as Phineas has cut them off from both Rockwell and Akande, leaving them without their two most prominent leaders to give them orders.
  • Decapitated Army: Their security forces will do pretty much anything their taskmasters ask of them, but they are deathly reliant on that same chain of command.
  • Big Bad: Pretty much what everyone agrees about them but their corporate drones.
  • Blatant Lies: Their Propaganda Machine is not very good, like the fact they claim the Hope is actually a bunch of debris and a trick of the light when it skip jumps above Terra-2.
  • The Board (or rather Akande and you) then proceed to enact the Lifetime Employment Program to freeze most of the population outside Byzantium as the Board scientists work to bring a change to the status quo.
  • The Bad Guy Wins: If the player decides to side with them, the Board crushes Phineas's riots and you later have him killed, with all the opposition removed.
  • As best seen with their "Early Retirement" plan and callous plan to freeze most of the population after killing the colonists inside the Hope.

    tvtropes the outer worlds

    Bad Boss: Human life means nothing to its members.The governing body of Halycon, composed of executives from the corporations that own the colony.











    Tvtropes the outer worlds